Jeff Slomba, "In the Eir"

$0.00
NFS

SLS nylon 3D print, plastic bucket, 8”x8:x8”, 2020.

SHIPPING IS NOT INCLUDED IN PRICE. PLEASE CONTACT INFO@COLLARWORKS.ORG FOR AN ESTIMATE.

BIO

Jeff Slomba is a traditionally trained sculptor who has integrated the use of digital tool in his studio practice over the past decade. Touchstones of art history and figurative sculpture are often repurposed as points of departure in his work produced with both analog and computer-assisted processes. Projects have included works curated by Wave Hill, Bronx, NY; Connecticut Sea Grant, Avery Point, CT; and Mill Street, New Haven, CT. He has been the recipient of two Connecticut Artist Fellowships, a visiting artist residency at the American Academy in Rome, and a Reintegrate: Arts & Sciences collaboration grant, which initiated an ongoing interdisciplinary collaboration Geospatial Sculpture. Jeff Slomba received his MFA in sculpture from the State University of New York at Buffalo, 1996. He is a professor of sculpture and 3D design at Southern Connecticut State University, New Haven, CT.

STATEMENT

These recent small sculptures are made with an analog-to-digital-to-analog process to collage narrative vignettes of figures locked in enigmatic states of transformation. Compositionally, I am interested in the circular interiors of plastic buckets as humble simulations of Renaissance tondos and Victorian cameos. To populate these intimate oculi, I use a 3D scanner to “collect” objects digitally to be manipulated and collaged as computer models. This is both a physical and virtual activity of cataloging, rescaling, altering and repurposing objects and compositions, to create new sculptural emblems with subjects borrowed from life, art history, my own analog sculptures, period film stills and the Internet. The final 3D printed relief compositions result from an analog-digital feedback loop which transforms the original subjects' materiality, context and meaning.

Add To Cart

SLS nylon 3D print, plastic bucket, 8”x8:x8”, 2020.

SHIPPING IS NOT INCLUDED IN PRICE. PLEASE CONTACT INFO@COLLARWORKS.ORG FOR AN ESTIMATE.

BIO

Jeff Slomba is a traditionally trained sculptor who has integrated the use of digital tool in his studio practice over the past decade. Touchstones of art history and figurative sculpture are often repurposed as points of departure in his work produced with both analog and computer-assisted processes. Projects have included works curated by Wave Hill, Bronx, NY; Connecticut Sea Grant, Avery Point, CT; and Mill Street, New Haven, CT. He has been the recipient of two Connecticut Artist Fellowships, a visiting artist residency at the American Academy in Rome, and a Reintegrate: Arts & Sciences collaboration grant, which initiated an ongoing interdisciplinary collaboration Geospatial Sculpture. Jeff Slomba received his MFA in sculpture from the State University of New York at Buffalo, 1996. He is a professor of sculpture and 3D design at Southern Connecticut State University, New Haven, CT.

STATEMENT

These recent small sculptures are made with an analog-to-digital-to-analog process to collage narrative vignettes of figures locked in enigmatic states of transformation. Compositionally, I am interested in the circular interiors of plastic buckets as humble simulations of Renaissance tondos and Victorian cameos. To populate these intimate oculi, I use a 3D scanner to “collect” objects digitally to be manipulated and collaged as computer models. This is both a physical and virtual activity of cataloging, rescaling, altering and repurposing objects and compositions, to create new sculptural emblems with subjects borrowed from life, art history, my own analog sculptures, period film stills and the Internet. The final 3D printed relief compositions result from an analog-digital feedback loop which transforms the original subjects' materiality, context and meaning.

SLS nylon 3D print, plastic bucket, 8”x8:x8”, 2020.

SHIPPING IS NOT INCLUDED IN PRICE. PLEASE CONTACT INFO@COLLARWORKS.ORG FOR AN ESTIMATE.

BIO

Jeff Slomba is a traditionally trained sculptor who has integrated the use of digital tool in his studio practice over the past decade. Touchstones of art history and figurative sculpture are often repurposed as points of departure in his work produced with both analog and computer-assisted processes. Projects have included works curated by Wave Hill, Bronx, NY; Connecticut Sea Grant, Avery Point, CT; and Mill Street, New Haven, CT. He has been the recipient of two Connecticut Artist Fellowships, a visiting artist residency at the American Academy in Rome, and a Reintegrate: Arts & Sciences collaboration grant, which initiated an ongoing interdisciplinary collaboration Geospatial Sculpture. Jeff Slomba received his MFA in sculpture from the State University of New York at Buffalo, 1996. He is a professor of sculpture and 3D design at Southern Connecticut State University, New Haven, CT.

STATEMENT

These recent small sculptures are made with an analog-to-digital-to-analog process to collage narrative vignettes of figures locked in enigmatic states of transformation. Compositionally, I am interested in the circular interiors of plastic buckets as humble simulations of Renaissance tondos and Victorian cameos. To populate these intimate oculi, I use a 3D scanner to “collect” objects digitally to be manipulated and collaged as computer models. This is both a physical and virtual activity of cataloging, rescaling, altering and repurposing objects and compositions, to create new sculptural emblems with subjects borrowed from life, art history, my own analog sculptures, period film stills and the Internet. The final 3D printed relief compositions result from an analog-digital feedback loop which transforms the original subjects' materiality, context and meaning.